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Showing posts with label Khador. Show all posts
Showing posts with label Khador. Show all posts

Wednesday, May 23, 2012

Cryx vs khador battle 2

So time for a rematch!!! After I beat him so bad he just had to come back for more. We played with the same army lists and the same terrain layout as before. You can check out those results here: http://terrainproject.blogspot.com/2012/05/cryx-dominate-khador.html

I setup first and went first. I decided to setup on the same side of the board as I did last time. I again put the slayer on the left flank but also put one of the deathrippers there as well. For my first round I allocated 1 focus to each of my units and ran them all. I moved the slayer and death ripper up the left flank again and took Denegrah, the defiler and another deathripper up the middle. I have the defiler covering my far right flank.

Khador moves up the middle but no one is in range for any assualts to take place.

For my second round I move denegrah into the ruined left tower to give her cover and allow me to cast her spells through the arcnodes. I also advance the defiler and deathripper up the middle to move to intercept his heavy jacks. The slayer and other deathripper move up the left. I also manage to put a parasite and corrosion counter on one of his Warjacks. But deal no damage.


Khador for his second turn moves up and assaults my right deathripper nearly destroying it. He imobilized it and made it so it could no longer function as an arcnode.

Now it is time for my revenge though!!! I use 1 focus to upkeep the parasite and allocate 3 focus to the slayer. I activate Denegrah first and use her feat of the withering which drops all enemy stats within 8" down by 2. This hits both jacks and the Khaldun Lord. I also use the left deathripper to put a parasite on his left jack. Next I activate my Slayer and do just that!!! After reading the rules again I can use a special attack and normal attacks. Since there defense is now 8 I automatically hit them so we skip those rolls for this round. I use my Combo Strike and boost the damage, followed by a boosted right arm and left arm assault. With the reduced armor on the jack to 20 this deals enough damage to destroy the jack. I follow this up with an assualt by both death rippers on his remaining jack but only manage to do 6 or 8 damage. I advance the defiler up to the fence line and take a pot shot at his wardog but fail to hit (It was not affected by the withering)

Khador advances his Warcaster and Dog and does a blast attack that hits both deathrippers. The one on the left takes a massive amount of damage and is imobolized and only has his head active. The other one takes a moderate amount of damage and is also barely hanging on.

Time for me to have some fun though. I allocate 3 focus to the slayer and 3 focus to the right deathripper. The other focus I spend to upkeep the parasite on his remaining jack. I first activate one of the deathrippers and deal no damage against his heavy jack. The other deathripper hits with his first strike and I boost the damage, because the first strike hit I spend another focus and his second strike automatically hits which I also boost the damage on. This leaves him with about 6 points left. So I assualt both the jack and the Khaldun Lord from behind with the slayer. I use one of my power fists and hit the jack and boost the damage enough to kill him. I then focus the slayers attention on the Khaldun Lord and use his combo strike with a boosted attack and boosted damage to finish him off.

With devastation all around and no Jacks down Khador decides to flee and I chase him down with my slayer and defiler to get the killing shots.







Friday, May 18, 2012

Cryx dominate khador

This was both of our first time playing so there was a lot of learning going on. In the end though my cryx army suffered no losses and barely any damage.

I was playing with the cryx battle box set which includes denegrah, 2 deathrippers, slayer, and defiler.

Khador fielded: the Butcher of Khardov, War Dog, 2 Devastators, and Koldun Lord. Below is a picture of the inital deployment and terrain setup.


The first turn was uneventful. We both decided to run our units. He basically advanced straight forward while I decided to take the slayer to my left side of the battlefield and have denehgra and the rest of the smaller jacks move up the center. Round 2 is where the action began. I moved my units up behind the ruined pillars which were difficult terrain. The only thing those units did was denegrah managed to get a corrosion counter on his devastator. The slayer however was able to charge up and deal a massive amount of damage using his special attack. This disable one of the other devastators arms and inflicted additional damage to the jack. Below is a picture of the field after my 2nd turn (before khadors second turn) had ended.


Khador finished his second turn by advancing up the middle where my warcaster was and attempting to deal some damage with his ranged attacks. Because the speed of his units and the difficult terrain he was unable to get into melee combat. All of his attacks failed to hit though.

Since he planted a devastator in the middle of the ruined castle I determined that I would not be able to inflict much if any damage to it with the units I had available. It would require me to roll incredibly high on the damage since it has a defense of 25. So instead of attempting to engage I ran denegrah and the rest of the units away. The slayer did another massive attack against the devastator and destroyed a second arm.
He moved his units around and focused some attacks on my slayer. He managed to deal 5 damage to it (some bad rolls) but it failed to cripple any part of the jack. My 4th turn starts and I allocated 1 focus to one of the deathripper.  My slayer starts combat by destroying the Devastator jack. I then run the deathripper up the side almost as far as I can to act as an arc node. I also move denagrah and my other death ripper and the defiler up the side but only 5-7 inches a piece. This allowed me to use denegrahs spells from relative safety. Using the deathripper as an arcnode I was able to Koldun Lord with venom and put a corrosion counter on the devastator. I also put a parasite on his devastator reducing his armor by 3.

Khadors 4th turn he engages the deathripper with his wardog and manages to do a bit more damage with the butcher against my slayer but again not enough to disable anything. I continue to advance the second deathripper up the side and the defiler. When the defiler moved within 6" of his wardog he decided to charge it eliminating that ranged attack from being used. I then advanced the slayer into the second devastator and rip one of its arms off. Finally denegrah casts a parasite through the deathripper arcnode that is now no longer in combat and hits the butcher reducing his armor by 3. Khador had moved the wardog out of range of an ability he could of used to prevent me from targeting the butcher. I then cast venom through the deathripper and managed to kill his warcaster.

I don't have any pictures of the final battle scene but below is one I took of his devastator blocking the path through the rubble!

This was also the first battle with Castle Gate terrain piece and it looked awesome on the field!!!

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